酷兔英语

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who should have ventured on the number "eight," on the red

colour (compartment with a crimson lozenge), on "even," and on



"not past the Rubicon;" for twenty-nine does not comply with

any one of these conditions. He loses, and his money is coolly



swept away from him by the croupier's rake. With reference to

the last chances I enumerated in the last paragraph, I should



mention that the number _EIGHT_ would lie in the second column--

there being three columns,--and in the first dozen numbers.



`There are more chances, or rather subdivisions of chances, to

entice the player to back the "numbers;" for these the stations



of the ball are as capricious as womankind; and it is, of course,

extremely rare that a player will fix upon the particular number



that happens to turn up. But he may place a piece of money _a

cheval_, or astride, on the line which divides two numbers, in



which case (either of the numbers turning up) he receives

sixteen times his stake. He may place it on the cross lines



that divide four numbers, and, if either of the four wins, he

will receive eight times the amount of his stake. A word as to



_Zero_. Zero is designated by the compartment close to the

wheel's diameter, and zero, or blank, will turn up, on an



average, about once in seventy times. If you have placed money

in zero, and the ball seeks that haven, you will receive thirty-



three times your stake.'

The twin or elder brother of _Roulette_, played at Hombourg,



_Rouge et Noir_, or _Trente et Quarante_, is thus described by Mr

Sala:--



`There is the ordinary green-cloth covered table, with its

brilliant down-coming lights. In the centre sits the banker,



gold and silver in piles and _rouleaux_, and bank-notes before

him. On either hand, the croupier, as before, now wielding the



rakes and plying them to bring in the money, now balancing them,

now shouldering them, as soldiers do their muskets, half-pay



officers their canes, and dandies their silk umbrellas. The

banker's cards are, as throughout all the Rhenish gaming-places,



of French design; the same that were invented, or, at least,

first used in Europe, for crazy Charles the Simple. These



cards are placed on an inclined plane of marble, called a

_talon_.



`The dealer first takes six packs of cards, shuffles them, and

distributes them in various parcels to the various punters or



players round the table, to shuffle and mix. He then finally

shuffles them, and takes and places the end cards into various



parts of the three hundred and twelve cards, until he meets with

a _court card_, which he must place upright at the end. This



done, he presents the pack to one of the players to cut, who

places the pictured card where the _dealer_ separates the pack,



and that part of the pack beyond the pictured card he places at

the end nearest him, leaving the pictured card at the bottom of



the pack.

`The dealer then takes a certain number of cards, about as many



as would form a pack, and, looking at the first card, to know its

colour, puts it on the table with its face downwards. He then



takes two cards, one red and the other black, and sets them back

to back. These cards are turned, and displayed conspicuously, as



often as the colour varies, for the information of the company.

`The gamblers having staked their money on either of the colours,



the dealer asks, "_Votre jeu est-il fait?_" "Is your game

made?" or, "_Votre jeu est-il piet?_" "Is your game



ready?" or, "_Le jeu est pret, Messieurs_," "The game is

ready, gentlemen." He then deals the first card with its face



upwards, saying "_Noir;_' and continues dealing until the cards

turned exceed thirty points or pips in number, which number he



must mention, as "_Trente-et-un_," or "_Trente-six_," as the

case may be.



`As the aces reckon but for one, no card after thirty can make up

forty; the dealer, therefore, does not declare the _tens_ after



_thirty-one_, or upwards, but merely the units, as one, two,

three; if the number of points dealt for _Noir_ are thirty-five



he says "_Cinq_."

`Another parcel is then dealt for _rouge_, or _red_, and with



equal deliberation and solemnity; and if the players stake beyond

the colour that comes to _thirty-one_ or nearest to it, he wins,






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